Tomorrow, and Tomorrow, and Tomorrow

On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn't heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. These friends, intimates since childhood, borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, Ichigo. Overnight, the world is theirs. Not even …

Audiobook

English language

Published July 5, 2022 by Books on Tape.

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ISBN:
978-0-593-59164-2
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Subjects
  • American literature

Reviews

Complicated People in Complicated Friendships

Sadie and Sam are old childhood friends who bump into each other while both are in college. As children they had spent a short but intense time together, sitting in a hospital room, playing video games. Just that little spark their random meeting reignites their turbulent friendship. And so there lifes end up entangled in a complicated relationship of platonic love, rivalry, support and fighting, long times of cool abscense and short intense periods of fruitful coworking. All of this is connected by the main character's love for computer games, as they try to establish a video game company.

This story was very well written and constructed, sucking you right in, although nothing much happens except for you know humans. It has a sharp humor to it, and I enjoyed every minute.

A short warning, though: The main characters Sam and Sadie are not likeable at all. They …

It's not a bad book...

But I didn't enjoy it. Though I can understand why people might like it, I won't be recommending it to anyone.

Overall I think I just found Sam and Sadie unlikeable as characters. I feel like they were pretty jerky to everyone around them, and each other, and themselves, for pretty much of the time.

I also didn't like how some elements of the story were "ret-con'd" in several chapters later: "oh hey, I never mentioned he's had a dog this whole time, well he has, and now I'll detail those past events, even though we're five chapters beyond that point." And on a similar point, there are several plotlines and characters that get introduced that seemingly go nowhere, or just outright get left undeveloped after they serve their singular purpose of introducing "blank". Like, for example, the dog.

Finally, I found the ending completely …

Lo he disfrutado mucho!

No tenía ni idea de lo que iba a leer, solo sabía que era bueno y que iba de videojuegos, había referencias y eso. Así que imaginé que sería algo de ciencia ficción tipo "Ready player one", iba yo muy despistado 😅.

Pero lo he disfrutado mucho mucho, es una novela, que por supuesto va de la vida misma, y de sus personajes, y que gira en torno a los videojuegos, que disfrutarás más si has jugado y conoces las referencias, pero que tampoco son necesarias.

Me ha tenido muy enganchado, MUY bien escrita, de verdad. Se nota que hay un trabajazo detrás, de personajes que evolucionan y cambian y son verosímiles, y de hilar cosas, para soltar información en el momento adecuado, con desplazamientos en el tiempo que no se sienten como flashbacks/flashforwards típicos (de esos que interrumpen la narración para darte una pieza que justo es …

Bittersweet

Ein sehr schönes, zart erzähltes, emotionales Buch. Ich wollte die Charaktere öfters mal schütteln damit sie nicht so viel aneinander vorbei reden und leben. Es beschreibt sehr gut, wie sehr wir manchmal in unserer Lebenswelt und Perspektive feststecken und nicht merken, wie wir damit andere Menschen verletzen können oder was diese gerade brauchen, oder auch was wir gerade brauchen. Und es geht um Videospiele, und es ist keine klassische romantische Liebesgeschichte, sondern es geht um tiefe Freundschaft 🥰

A very beautiful, delicate, emotional book. I wanted to shake the characters a few times so that they don't talk and live so much past each other. It describes very well how much we are sometimes stuck in our own world and perspective and do not realise how we hurt other people or what they need at the moment, or even what we ourselves need at the moment. And it's about …

It's as good as they all said

Feel like everyone I know read this book last year - so I'm a little behind the curve - but finally I got around to see what all the hype is about.

I really enjoyed it. Having been a big gamer as a kid a still somewhat now, it all felt super real to me.

The characters were beautifully drawn, fully realised, deep and complex people.

There were a couple or irks I had (someone got word-of-the-day toilet paper for Christmas eh?) but nothing that stopped me having a great time with this book.

to morrow

No rating

structurally flexible. engaging characters. lightly nostalgic (but not too much!). devoured in 4 days: it was enjoyable!

it was sad, at times. i think i enjoyed all characters? except for probably dov. the rendition of relationships over such a span of time is something i don't recall ever reading. the internal monologues and renditions of conflicts from different points of view were something special, i feel

As addictive as a good videogame

This is one of those books that attracts you from the very beginning and you can't stop reading (until you realise that you don't want it to end that soon, either!). An interesting and well-written story that follows the successes and failures of its complex characters, driven by their passion for video games and full of lights and shadows. This is a story about gamers, and video games. But it also about life, passion, success and failure but, above all, about human relationships, and lives and worlds that could be but are not. Like a video game with the greatest engine: our imagination. Like a book.

Beautiful and heartbreaking and tragic

A wonderfully written story about the adult years of growing up, on a backdrop of the intense creative processes of video game design. I want these games to be real. I want to feel the characters expression through their art.

There are books where it’s a novel situation played out through understandable and straightforward characters. And then there are books where you have no idea how someone can keep so many deep actors in their head, you wonder if they were real people. Each character with their own motivations, and perspective. Sometimes I cheered for them. Sometimes I hated them. Always I loved them.

In any case, it’s a beautiful story. Heartbreaking and tragic.

Review of 'Tomorrow, and Tomorrow, and Tomorrow' on 'Goodreads'

A book about video games that is never really about video games. A book on people. relationships and how those change through life's stages. Felt like an old soul explaining it all, and had me feeling all those points in my life and remembering from the wonderful descriptions in the books, not of just the doing but the feelings in doing all the mundane and sometimes amazing in living life.

Review of 'Tomorrow, and Tomorrow, and Tomorrow' on 'Goodreads'

This is the first book in a while that I've had trouble putting down, it kept me reading later than I intended more than once. It's a complex, touching story about friendship and the value of play, which spans several decades. During that time Sam and Sadie meet, have quarrels, make up again, quarrel again, fall in love with other people, and make video games both together and separately.

It's set in the world of video game development so knowing some of those terms probably helps a little but I don't think it's really necessary; it's more about creating art together than the games themselves. (The game making is a little simplified, and as someone who works in the game industry I found it a little unbelievable in places - making an MMO with the staff they appeared to have? No way.) But waving those beside in suspension of disbelief, …

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